* The best tip would probably to use the old NL Terraformer (found on NLDC) and export the track to a 3ds object and then import it to Wings3D so you can easily create stuff that fits around the track. * Lock or make objects invisible to speed up the program/make it easier to construct. * You are able to change the camera mode under Preferences > Camera to make the camera work like in (some) other programs, that you might be used to (note the tutorials use the Wings3D/Mirai camera mode (me to)). * Use the latest build (development) as much as possible. * Use Orthographic view, easier to see stuff (same as NL). * Use advance menus (preferences > advanced), gives you more stuff, but could be tricky to use, but worth it. ![]() To define new keys, highlight what you want with the pointer > press insert > press key (could screw up other keys). Pressing Alt while giving a command starts the magnet option (see more HERE) pressing Shift while moving = move in steps of 1 unit length at a time), see/change values under Preferences > Constraints. Shift+ x,y,z = view along axis (negative)ġ,2,3.,0 cut selected edge in pressed pieces (0 = 10)Ĭtrl, Alt, Shift becomes constraints when moving, scaling, extruding, etc (ex. Shows all objects, imported images, materials, etc. Wireframe, makes an object into a wireframe (see through) (LMB wireframe on/off, RMB wireframe on/off all objects). Locked, locks an object to make it unchangeable (LMB lock on/off, RMB lock on/off all objects). Viewable, shows if the object can be seen (LMB view on/off, RMB view on/off all objects). Selection, shows is if any part of the object is selected (LMB select/deselect whole object, RMB select/deselect all objects). Here you see all objects in your project. On the Right there is 2 windows that is found under the "Window" option on the Menu bar. Shows what each button of the mouse do at a given time, L = LMB, M = MMB, R = RMB. Preferences, Workmode, Orthographic view, Ground Plane and Axis buttons. Way of selection: Node, Edge, Face or Whole object. ![]() A row with useful information: positions, distance, edge length, area, amount of selected objects (etc.), distance moved, etc.
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